


Project Cars 2 builds on this legacy, but instead of trying to make things more inviting to casual or new players, it offers a path for those willing to put in the effort to become part of the first group. But at its core, the driving, handling and sense of speed were all as good as what the big boys offered. It had flaws, lacked content compared to Forza, and was generally aimed squarely at the type of people that know what a race setup is and are willing to spend the time to create one for each race. Having now played an in-development build of Project Cars 2, I am not sure the two games are going for the same audience. After all, it’s the underdog in this fight. Surely, I thought, Project Cars 2 could benefit from an earlier or later release. The studio later pinned down a day, but the only thing I could think of at the time was how close it was to Forza’s typical release date. Earlier this year, Project Cars 2 developer Slightly Mad revealed that the game would release around September.
